Warcraft Arclight Rumble: More than just a Clash Royale with Warcraft sauce?

Gaming News Warcraft Arclight Rumble: More than just a Clash Royale with Warcraft sauce?

Despite the mixed reception following Diablo Immortal’s announcement at Blizzcon 2018, Blizzard hasn’t slowed down its ambitions to offer mobile versions of its flagship licenses. So, after Diablo, it’s Warcraft’s turn with Arclight Rumble to be entitled to this treatment. We were able to try the title for several hours in the beta version and give you our impressions.


  • Did you say Clash Royale?
  • A solo campaign that appeals to all target groups?

After much teasing, Warcraft Arclight Rumble (WAR) finally showed the tip of its nose in early May. While Diablo Immortal, another mobile game from a Blizzard license, offers an experience close to that of its oldest, namely hack’n’slash, This wearable take on the Warcraft universe also attempts to reconnect with the franchise’s origins…in a way. After trying out the beta for several sessions, here’s what we can tell you about this new experience in Azeroth for iOS and Android media.

Did you say Clash Royale?

Well, we won’t lie to each other, it’s clear that WAR is largely inspired by Clash Royale, the Supercell title released in 2016 that is just as popular despite the years. For those who missed the phenomenon, a little reminder of the principle. All in all, we can say that we are dealing with greatly simplified strategy game mechanics for mobile support. Each player has a base and the goal is obviously to destroy his opponent’s. In addition, units can be summoned in exchange for gold pieces, which are automatically regained over time.. Once you’re down, you no longer control your soldiers, who will automatically attack any enemies and buildings that cross. As you can imagine, the more expensive a creature is, the more effective it is, but each has its own characteristics and can be useful in certain situations. It’s therefore up to you to build your deck well before each game, since your team consists of six units, plus a leader who is often one of the heroes of the Warcraft universe. Finally, in the event of victory or defeat, your troops will level up, eventually increasing their hit points and damage.

Warcraft Arclight Rumble: More than just a Clash Royale with Warcraft sauce?

Starting from this base, which is heavily inspired by the Supercell title, WAR brings some subtleties. First, there’s a rock-paper-scissors system, with unit types that are more effective against others. Specifically, soldiers attacking in melee will do more damage to troops firing from afar, since they are themselves stronger against flying creatures. In addition, in order not to be completely dependent on the gold meter, which fills itself, each player can send a kobold miner to harvest the precious metal in the deposits on each map. Another difference from Clash Royale, there are several types of maps and most importantly, these can go beyond the frame of the screen both in solo and in multi, which requires the player to regularly sweep the battlefield. Some cards even contain special mechanics, such as B. a plate to adjust the direction of your units. But aside from these points of detail, WAR’s main feature that sets it apart from the competition is above all its single-player campaign.

Warcraft Arclight Rumble: More than just a Clash Royale with Warcraft sauce?Warcraft Arclight Rumble: More than just a Clash Royale with Warcraft sauce?

A solo campaign that appeals to all target groups?

Warcraft Arclight Rumble: More than just a Clash Royale with Warcraft sauce?

Arclight Rumble is the heart of Clash Royale and challenges players to defeat the computer in many levels before they can access the multiplayer part. This is how you collect gold and then buy new units in the shop. However, at a certain point, victory is far from easy, since not all maps offered by the developers have the same difficulty. Regularly, you’ll have to make extensive adjustments to your deck to deal with the very resilient creatures that can be summoned by artificial intelligence. It is therefore not uncommon to have to try several times before triumphing. Nevertheless, It must be recognized that the variety of maps and enemies offered by this single player campaign regularly renews the player’s interest. And in addition to the large number of courses available, the title also offers dungeons for those who prefer PVE (Player Versus Environment, that is, play against the computer) to PVP (Player Versus Player, multiplayer in opposition), while Raids will be added in the future.

Beyond its content, the Blizzard title can also rely on the Warcraft license to have a real visual identity an art direction that manages to be even more cartoonish than that of Warcraft III: Reign of Chaos or World of Warcraft. Also, you won’t be surprised to find familiar faces from this universe like the Human Footman, the Orc Grunt, as well as heroes like Jaina Proudvaillant or Grommash Hellscream.

Thanks to its single player mode, which should be enriched over time, Warcraft Arclight Rumble tries to attract both players who feel put off by Clash Royale’s only multiplayer aspect and fans of the Warcraft universe. The latter relies on the most complete experience possible with multiple game modes, many units and a variety of maps. Now it remains to be seen how the title will be received by these two very different target groups.

About World of Warcraft

#Warcraft #Arclight #Rumble #Clash #Royale #Warcraft #sauce

Leave a Comment

Your email address will not be published.